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Wednesday, March 16, 2011

Hi-Rez week 10

School's project is getting tighter and tighter, I've even dreamed about doing homework =___=;

I've finally making friend with 3D max, even though my fingers still tend to use left mouse+alt to move or rotate object. ;p the impact bomb's concept has done,  and the rough model is done during the week. Today, I learned how to UV in max, and I have to say, compare to maya, max's UV mapping system is SO MUCH EASIER and smarter; e.g. max can automatically move and line up a whole UV piece while stitching up the edge, not like in Maya, you can to manually move the UV sets, and if you don't line up the UV well, the texture gets distorted.     , and even in the UV mapping, everything modify button can be set as hot key. When Sean's demonstrating, my eyes can't catch up with his speed @ v @" the hot key modification is really powerful!!! anyway, I think I liking max more and more while I'm learning it :)

Hi-Rez week 9

The last 2 project are actually combined into 1 big project: to design a impact bomb and model it out and hopefully have time to even UV and texture it.

Sean could be one of the busiest man in studio, he told me he does multi-tasks all the time, therefore I only have small among of time to "force" him to teach me things  > v <~

Today I've learned something new about max: the short key and interface customizing > v < with my the problem of learning new interface can be solved. and Sean demonstrated his super speed of modeling!
 I figured the hot key is very important! so before I keep on going, i have to set up a set of hot key that I feel comfortable 1st.

Hi-Rez week 8

New project!

After designing the two characters, I feel it's time to move on, and do something that challenging myself, There fore, I ask my supervisor Sean to assignment me some modeling job.

Modeling itself is not a challeging thing, but to do it with a software that's I have never touched before is.
3D max is to me a better modeling program compare to Maya, they have lots of same common features, however, the difference of their interface and the short key frustrate me = .. =b

Guess I'll spend some time to get used to that, and i'm sure once I do, 3D Max will become my new favorite modeling tool!

Hi-Rez week 7

Time really flies, there are only 3 weeks left, and we are still doing project 1+2 =_=...

In order to have time to finish the final 2 project, I have to speed up a little, and  finish up the 2 characters design this week.

After several revisions, the design has finally come to a point makes me and the others happy.
Hope that I would have chance to do the model and texture as well :)